Instaling Spotify 1.2.14.11411/4/2024 ![]() I hope that reveals the issues of why it's so hard to get this working 100%.I'm glad you asked, because I should clarify that my use case is "fire and forget" tasks. ![]() It's the best of a not so great situation. This whole thing is a symptom of Steaming music and that the game is not allowed to have direct access to their APIs. At each stage, an error can creep in and mess it up. It's a bit like computers playing Chinese whispers. There might be some way to help improve the hit rate, but I don't think it'll even be 100%. For example: 'We will rock you' by Queen - 3:28 -> 'We will rock you, remastered 2020' by Queen -> 3:35 Worse, the retuned link is to a track the is different in name or in length than the original. For example, you may play a track from one album and the link maybe from another. But I think this is relatively rare.Ģ: The fingerprint works, but the Spotify link returned is not the same as the original link played. In this case you might not get a match, but others do. (This may happen every now and then at random). (So all music in the challenges are tracks previous played by other players)ġ: Fingerprinting is not an exact science and the fingerprint created might not match the database. The Spotify link is then saved for use in the Challenge system. If successful, the database will return the track metadata along with Spotify links. The fingerprint is used to ID the track in the 3rd party database. Here's why:Įach time a player uses Spotify in the game, the audio is 'fingerprinted'. Unfortunately, there is no easy fix for this. This comes up a lot, so here's why it happens.
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